Michele Bousquet
posted this on December 17, 2010 03:07
In 3D modeling, the term topology refers to a 3D model's edge distribution and structure. Two models that look the same when rendered can have very different topologies.


Two different topologies that result in the same rendering
The model on the left is constructed mostly with quads (four-sided polygons) while the model on the right is constructed with triangles (three-sided polygons), also known as tris. These models are said to have different topologies.
Topology affects many aspects of 3D modeling and rendering, including: